Today my co-author Yulia Litvinova presented our paper on "Collaborating in Virtual Reality (VR) by Using Digital Twins" at the ISPIM Innovation Conference 2018 in Stockholm, Sweden.
The paper co-authored also by Lakshmi Goel from Univ. of North Florida and Iris Junglas from Florida State Univ. looks at how VR technology can be used for collaborative setups in digital engineering and industrial production. With help of several case studies, our research in progress intends to illustrate how technological elements such as digital content, VR models, functionality for interaction and adaptive visualization can be used to configure adequate VR environments including user assistance, attention and session management, and documentation services. The VR Digital Twin is a software-based virtual representation of real-life machinery and production processes, exhibiting interaction features for inter-disciplinary - synchronous and asynchronous - collaboration and functional expandability for multiple uses. Our research focus is on the collaboration and knowledge exchange aspects, as they inform the respective VR Digital Twin design and that of related services such as training, remote problem solving or data and tool visualization. We intend to outline best practices pillars related to these aspects in order to motivate and inform uptake by companies.
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